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Featured Projects

 "shutterbuds".

Lead Designer   Technical Designer
UX Designer

A 4 player online co-op photography adventure game
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 "FISH!".

Systems Designer   Technical Designer
UX Designer

A third person fishing rod combat rougelike
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 "ClubMinePenguin".

Founder Game Designer
Programmer 3D Artist

1:1 Minecraft recreation of
Club Penguin -
Online Virtual World
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Brayden Riddell

Hi! I'm a recent graduate of a Bachelors of Science in Game Design degree at Champlain College.

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I'm dedicated towards bridging the gap between creative concepts and technical execution. I pride myself on my documentation, communication skills, and iterative design skills to make that possible!

Highlighted Skills

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Proficiency

Skillful game design and technical implementation of concepted gameplay

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Balance

Craftful game balancing to support the gameplay and systems

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Polish

Dedication to game feel and polish to ensure smooth user experiences

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Iteration

Eager to listen and employ feedback to prioritize the player

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Debug

Effective testing, bug tracking, problem solving, and debugging

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Docs

Communicative documentation to ensure efficient collaboration

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